Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetAudioDeviceGain - Get the gain of an audio device.

SYNOPSIS

       #include <SDL3/SDL_audio.h>

       float SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid);

DESCRIPTION

       The  gain  of  a  device  is  its  volume; a larger gain means a louder output, with a gain of zero being
       silence.

       Audio devices default to a gain of 1.0f (no change in output).

       Physical devices may not have their gain changed, only logical devices, and  this  function  will  always
       return -1.0f when used on physical devices.

FUNCTION PARAMETERS

       devid  the audio device to query.

RETURN VALUE

       for more information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_SetAudioDeviceGain(3)

Simple Directmedia Layer                           SDL 3.2.20                          SDL_GetAudioDeviceGain(3)