Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetGPUSwapchainTextureFormat - Obtains the texture format of the swapchain for the given window.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(
           SDL_GPUDevice *device,
           SDL_Window *window);

DESCRIPTION

       Note that this format can change if the swapchain parameters change.

FUNCTION PARAMETERS

       device a GPU context.

       window an SDL_Window that has been claimed.

RETURN VALUE

       Returns the texture format of the swapchain.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                SDL_GetGPUSwapchainTextureFormat(3)