Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetGamepadID - Get the instance ID of an opened gamepad.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *gamepad);

FUNCTION PARAMETERS

       gamepad
              a gamepad identifier previously returned by SDL_OpenGamepad().

RETURN VALUE

       Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more
       information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                                SDL_GetGamepadID(3)