Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetGamepadProperties - Get the properties associated with an opened gamepad.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad *gamepad);
DESCRIPTION
These properties are shared with the underlying joystick object.
The following read-only properties are provided by SDL:
• SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN: true if this gamepad has an LED that has adjustable brightness
• SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN: true if this gamepad has an LED that has adjustable color
• SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN: true if this gamepad has a player LED
• SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN: true if this gamepad has left/right rumble
• SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN: true if this gamepad has simple trigger rumble
FUNCTION PARAMETERS
gamepad
a gamepad identifier previously returned by SDL_OpenGamepad().
RETURN VALUE
Returns a valid property ID on success or 0 on failure; call SDL_GetError() for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GetGamepadProperties(3)