Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetPlatform - Get the name of the platform.

SYNOPSIS

       #include <SDL3/SDL_platform.h>

       const char * SDL_GetPlatform(void);

DESCRIPTION

       Here are the names returned for some (but not all) supported platforms:

       • "Windows"

       • "macOS"

       • "Linux"

       • "iOS"

       • "Android"

RETURN VALUE

       Returns  the  name  of  the  platform.  If  the  correct platform name is not available, returns a string
       beginning with the text "Unknown".

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                                 SDL_GetPlatform(3)