Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetRectUnionFloat - Calculate the union of two rectangles with float precision.

SYNOPSIS

       #include <SDL3/SDL_rect.h>

       bool SDL_GetRectUnionFloat(const SDL_FRect *A, const SDL_FRect *B, SDL_FRect *result);

FUNCTION PARAMETERS

       A      an SDL_FRect structure representing the first rectangle.

       B      an SDL_FRect structure representing the second rectangle.

       result an SDL_FRect structure filled in with the union of rectangles A and B.

RETURN VALUE

       for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                           SDL_GetRectUnionFloat(3)