Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture.
SYNOPSIS
#include <SDL3/SDL_render.h>
SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);
FUNCTION PARAMETERS
texture
the texture to query.
RETURN VALUE
Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError()
for more information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_GetRendererFromTexture(3)