Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

FUNCTION PARAMETERS

       texture
              the texture to query.

RETURN VALUE

       Returns  a  pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError()
       for more information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                      SDL_GetRendererFromTexture(3)