Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_GetWindowSize - Get the size of a window's client area.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);

DESCRIPTION

       The window pixel size may differ from its window coordinate size if the window is on a high pixel density
       display. Use SDL_GetWindowSizeInPixels() or SDL_GetRenderOutputSize() to get the real client area size in
       pixels.

FUNCTION PARAMETERS

       window the window to query the width and height from.

       w      a pointer filled in with the width of the window, may be NULL.

       h      a pointer filled in with the height of the window, may be NULL.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetRenderOutputSize(3), SDL_GetWindowSizeInPixels(3), SDL_SetWindowSize(3)

Simple Directmedia Layer                           SDL 3.2.20                               SDL_GetWindowSize(3)