Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_INIT_INTERFACE - A macro to initialize an SDL interface.
SYNOPSIS
#include <SDL3/SDL_stdinc.h>
#define SDL_INIT_INTERFACE(iface) \
do { \
SDL_zerop(iface); \
(iface)->version = sizeof(*(iface)); \
} while (0)
DESCRIPTION
This macro will initialize an SDL interface structure and should be called before you fill out the fields
with your implementation.
You can use it like this:
SDL_IOStreamInterface iface;
SDL_INIT_INTERFACE(&iface);
// Fill in the interface function pointers with your implementation
iface.seek = ...
stream = SDL_OpenIO(&iface, NULL);
If you are using designated initializers, you can use the size of the interface as the version, e.g.
SDL_IOStreamInterface iface = {
.version = sizeof(iface),
.seek = ...
};
stream = SDL_OpenIO(&iface, NULL);
THREAD SAFETY
It is safe to call this macro from any thread.
AVAILABILITY
This macro is available since SDL 3.2.0.
SEE ALSO
SDL_IOStreamInterface(3type), SDL_StorageInterface(3type), SDL_VirtualJoystickDesc(3type)
Simple Directmedia Layer SDL 3.2.20 SDL_INIT_INTERFACE(3)