Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_IOFromDynamicMem - Use this function to create an SDL_IOStream that is backed by dynamically
allocated memory.
SYNOPSIS
#include <SDL3/SDL_iostream.h>
SDL_IOStream * SDL_IOFromDynamicMem(void);
DESCRIPTION
This supports the following properties to provide access to the memory and control over allocations:
• SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER: a pointer to the internal memory of the stream. This can be
set to NULL to transfer ownership of the memory to the application, which should free the memory with
SDL_free(). If this is done, the next operation on the stream must be SDL_CloseIO().
• SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER: memory will be allocated in multiples of this size,
defaulting to 1024.
RETURN VALUE
Returns a pointer to a new SDL_IOStream structure or NULL on failure; call SDL_GetError() for more
information.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_CloseIO(3), SDL_ReadIO(3), SDL_SeekIO(3), SDL_TellIO(3), SDL_WriteIO(3)
Simple Directmedia Layer SDL 3.2.20 SDL_IOFromDynamicMem(3)