Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_LoadBMP - Load a BMP image from a file.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       SDL_Surface * SDL_LoadBMP(const char *file);

DESCRIPTION

       The new surface should be freed with SDL_DestroySurface().  Not doing so will result in a memory leak.

FUNCTION PARAMETERS

       file   the BMP file to load.

RETURN VALUE

       Returns  a  pointer  to  a  new  SDL_Surface  structure  or NULL on failure; call SDL_GetError() for more
       information.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_DestroySurface(3), SDL_LoadBMP_IO(3), SDL_SaveBMP(3)

Simple Directmedia Layer                           SDL 3.2.20                                     SDL_LoadBMP(3)