Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_PLATFORM_WINDOWS - A preprocessor macro that is only defined if compiling for Windows.
SYNOPSIS
#include <SDL3/SDL_platform_defines.h>
#define SDL_PLATFORM_WINDOWS 1
DESCRIPTION
This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own
more-specific platform macros, too.
AVAILABILITY
This macro is available since SDL 3.2.0.
SEE ALSO
SDL_PLATFORM_WIN32(3), SDL_PLATFORM_XBOXONE(3), SDL_PLATFORM_XBOXSERIES(3), SDL_PLATFORM_WINGDK(3),
SDL_PLATFORM_GDK(3)
Simple Directmedia Layer SDL 3.2.20 SDL_PLATFORM_WINDOWS(3)