SDL_PremultiplySurfaceAlpha
Premultiply the alpha in a surface.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
- Report a bug
Premultiply the alpha in a surface.
#include <SDL3/SDL_surface.h>
bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);
This is safe to use with src == dst, but not for other overlapping areas.
for more information.
This function is not thread safe.
This function is available since SDL 3.2.0.