Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_PremultiplySurfaceAlpha - Premultiply the alpha in a surface.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);
DESCRIPTION
This is safe to use with src == dst, but not for other overlapping areas.
FUNCTION PARAMETERS
surface
the surface to modify.
linear true to convert from sRGB to linear space for the alpha multiplication, false to do multiplication
in sRGB space.
RETURN VALUE
for more information.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_PremultiplySurfaceAlpha(3)