Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_PremultiplySurfaceAlpha - Premultiply the alpha in a surface.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       bool SDL_PremultiplySurfaceAlpha(SDL_Surface *surface, bool linear);

DESCRIPTION

       This is safe to use with src == dst, but not for other overlapping areas.

FUNCTION PARAMETERS

       surface
              the surface to modify.

       linear true to convert from sRGB to linear space for the alpha multiplication, false to do multiplication
              in sRGB space.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                     SDL_PremultiplySurfaceAlpha(3)