Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_QueryGPUFence - Checks the status of a fence.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
bool SDL_QueryGPUFence(
SDL_GPUDevice *device,
SDL_GPUFence *fence);
FUNCTION PARAMETERS
device a GPU context.
fence a fence.
RETURN VALUE
Returns true if the fence is signaled, false if it is not.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_SubmitGPUCommandBufferAndAcquireFence(3)
Simple Directmedia Layer SDL 3.2.20 SDL_QueryGPUFence(3)