Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_ReleaseGPUBuffer - Frees the given buffer as soon as it is safe to do so.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_ReleaseGPUBuffer(
           SDL_GPUDevice *device,
           SDL_GPUBuffer *buffer);

DESCRIPTION

       You must not reference the buffer after calling this function.

FUNCTION PARAMETERS

       device a GPU context.

       buffer a buffer to be destroyed.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                            SDL_ReleaseGPUBuffer(3)