Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_ReleaseGPUGraphicsPipeline - Frees the given graphics pipeline as soon as it is safe to do so.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUGraphicsPipeline(
SDL_GPUDevice *device,
SDL_GPUGraphicsPipeline *graphics_pipeline);
DESCRIPTION
You must not reference the graphics pipeline after calling this function.
FUNCTION PARAMETERS
device a GPU context.
graphics_pipeline
a graphics pipeline to be destroyed.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_ReleaseGPUGraphicsPipeline(3)