Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_ReleaseGPUSampler - Frees the given sampler as soon as it is safe to do so.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_ReleaseGPUSampler(
SDL_GPUDevice *device,
SDL_GPUSampler *sampler);
DESCRIPTION
You must not reference the sampler after calling this function.
FUNCTION PARAMETERS
device a GPU context.
sampler
a sampler to be destroyed.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_ReleaseGPUSampler(3)