Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_RenderFillRect  - Fill a rectangle on the current rendering target with the drawing color at subpixel
       precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

FUNCTION PARAMETERS

       renderer
              the renderer which should fill a rectangle.

       rect   a pointer to the destination rectangle, or NULL for the entire rendering target.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderFillRects(3)

Simple Directmedia Layer                           SDL 3.2.20                              SDL_RenderFillRect(3)