Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_RenderPoints - Draw multiple points on the current rendering target at subpixel precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw multiple points.

       points the points to draw.

       count  the number of points to draw.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderPoint(3)

Simple Directmedia Layer                           SDL 3.2.20                                SDL_RenderPoints(3)