Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_RenderRect - Draw a rectangle on the current rendering target at subpixel precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderRect(SDL_Renderer *renderer, const SDL_FRect *rect);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw a rectangle.

       rect   a pointer to the destination rectangle, or NULL to outline the entire rendering target.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderRects(3)

Simple Directmedia Layer                           SDL 3.2.20                                  SDL_RenderRect(3)