Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.
SYNOPSIS
#include <SDL3/SDL_haptic.h>
bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);
DESCRIPTION
To repeat the effect over and over indefinitely, set iterations to SDL_HAPTIC_INFINITY. (Repeats the
envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not
fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.
FUNCTION PARAMETERS
haptic the SDL_Haptic device to run the effect on.
effect the ID of the haptic effect to run.
iterations
the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.
RETURN VALUE
for more information.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetHapticEffectStatus(3), SDL_StopHapticEffect(3), SDL_StopHapticEffects(3)
Simple Directmedia Layer SDL 3.2.20 SDL_RunHapticEffect(3)