Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_RunHapticEffect - Run the haptic effect on its associated haptic device.

SYNOPSIS

       #include <SDL3/SDL_haptic.h>

       bool SDL_RunHapticEffect(SDL_Haptic *haptic, int effect, Uint32 iterations);

DESCRIPTION

       To  repeat  the  effect  over and over indefinitely, set iterations to SDL_HAPTIC_INFINITY.  (Repeats the
       envelope - attack and fade.) To make one instance of the effect last indefinitely (so the effect does not
       fade), set the effect's length in its structure/union to SDL_HAPTIC_INFINITY instead.

FUNCTION PARAMETERS

       haptic the SDL_Haptic device to run the effect on.

       effect the ID of the haptic effect to run.

       iterations
              the number of iterations to run the effect; use SDL_HAPTIC_INFINITY to repeat forever.

RETURN VALUE

       for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetHapticEffectStatus(3), SDL_StopHapticEffect(3), SDL_StopHapticEffects(3)

Simple Directmedia Layer                           SDL 3.2.20                             SDL_RunHapticEffect(3)