Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_SetGPUBlendConstants(
           SDL_GPURenderPass *render_pass,
           SDL_FColor blend_constants);

FUNCTION PARAMETERS

       render_pass
              a render pass handle.

       blend_constants
              the blend constant color.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)

Simple Directmedia Layer                           SDL 3.2.20                        SDL_SetGPUBlendConstants(3)