Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_SetGPUBlendConstants - Sets the current blend constants on a command buffer.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_SetGPUBlendConstants(
SDL_GPURenderPass *render_pass,
SDL_FColor blend_constants);
FUNCTION PARAMETERS
render_pass
a render pass handle.
blend_constants
the blend constant color.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GPU_BLENDFACTOR_CONSTANT_COLOR(3), SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR(3)
Simple Directmedia Layer SDL 3.2.20 SDL_SetGPUBlendConstants(3)