Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetGPUScissor - Sets the current scissor state on a command buffer.

SYNOPSIS

       #include <SDL3/SDL_gpu.h>

       void SDL_SetGPUScissor(
           SDL_GPURenderPass *render_pass,
           const SDL_Rect *scissor);

FUNCTION PARAMETERS

       render_pass
              a render pass handle.

       scissor
              the scissor area to set.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                               SDL_SetGPUScissor(3)