Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_SetGPUScissor - Sets the current scissor state on a command buffer.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
void SDL_SetGPUScissor(
SDL_GPURenderPass *render_pass,
const SDL_Rect *scissor);
FUNCTION PARAMETERS
render_pass
a render pass handle.
scissor
the scissor area to set.
AVAILABILITY
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_SetGPUScissor(3)