Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetGamepadEventsEnabled - Set the state of gamepad event processing.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       void SDL_SetGamepadEventsEnabled(bool enabled);

DESCRIPTION

       If  gamepad  events  are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the
       gamepad when you want gamepad information.

FUNCTION PARAMETERS

       enabled
              whether to process gamepad events or not.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GamepadEventsEnabled(3), SDL_UpdateGamepads(3)

Simple Directmedia Layer                           SDL 3.2.20                     SDL_SetGamepadEventsEnabled(3)