Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetJoystickVirtualBall - Generate ball motion on an opened virtual joystick.

SYNOPSIS

       #include <SDL3/SDL_joystick.h>

       bool SDL_SetJoystickVirtualBall(SDL_Joystick *joystick, int ball, Sint16 xrel, Sint16 yrel);

DESCRIPTION

       Please  note  that  values set here will not be applied until the next call to SDL_UpdateJoysticks, which
       can either be called directly, or can be called indirectly through various other SDL APIs, including, but
       not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

FUNCTION PARAMETERS

       joystick
              the virtual joystick on which to set state.

       ball   the index of the ball on the virtual joystick to update.

       xrel   the relative motion on the X axis.

       yrel   the relative motion on the Y axis.

RETURN VALUE

       for more information.

AVAILABILITY

       This function is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.20                      SDL_SetJoystickVirtualBall(3)