Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetRenderClipRect - Set the clip rectangle for rendering on the specified target.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_SetRenderClipRect(SDL_Renderer *renderer, const SDL_Rect *rect);

DESCRIPTION

       Each  render  target  has  its own clip rectangle. This function sets the cliprect for the current render
       target.

FUNCTION PARAMETERS

       renderer
              the rendering context.

       rect   an SDL_Rect structure representing the clip area, relative to the viewport,  or  NULL  to  disable
              clipping.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetRenderClipRect(3), SDL_RenderClipEnabled(3)

Simple Directmedia Layer                           SDL 3.2.20                           SDL_SetRenderClipRect(3)