Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_SetSurfaceBlendMode - Set the blend mode used for blit operations.
SYNOPSIS
#include <SDL3/SDL_surface.h>
bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);
DESCRIPTION
To copy a surface to another surface (or texture) without blending with the existing data, the blendmode
of the SOURCE surface should be set to SDL_BLENDMODE_NONE.
FUNCTION PARAMETERS
surface
the SDL_Surface structure to update.
blendMode
the SDL_BlendMode to use for blit blending.
RETURN VALUE
for more information.
THREAD SAFETY
This function is not thread safe.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetSurfaceBlendMode(3)
Simple Directmedia Layer SDL 3.2.20 SDL_SetSurfaceBlendMode(3)