Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetSurfaceBlendMode - Set the blend mode used for blit operations.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);

DESCRIPTION

       To  copy a surface to another surface (or texture) without blending with the existing data, the blendmode
       of the SOURCE surface should be set to SDL_BLENDMODE_NONE.

FUNCTION PARAMETERS

       surface
              the SDL_Surface structure to update.

       blendMode
              the SDL_BlendMode to use for blit blending.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetSurfaceBlendMode(3)

Simple Directmedia Layer                           SDL 3.2.20                         SDL_SetSurfaceBlendMode(3)