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NAME

       SDL_SetWindowOpacity - Set the opacity for a window.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       bool SDL_SetWindowOpacity(SDL_Window *window, float opacity);

DESCRIPTION

       The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

       This function also returns false if setting the opacity isn't supported.

FUNCTION PARAMETERS

       window the window which will be made transparent or opaque.

       opacity
              the opacity value (0.0f - transparent, 1.0f - opaque).

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetWindowOpacity(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_SetWindowOpacity(3)