Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetWindowSurfaceVSync - Toggle VSync for the window surface.

SYNOPSIS

       #include <SDL3/SDL_video.h>

       bool SDL_SetWindowSurfaceVSync(SDL_Window *window, int vsync);

       #define SDL_WINDOW_SURFACE_VSYNC_DISABLED 0
       #define SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE (-1)

DESCRIPTION

       When a window surface is created, vsync defaults to SDL_WINDOW_SURFACE_VSYNC_DISABLED.

       The vsync parameter can be 1 to synchronize present with every vertical refresh, 2 to synchronize present
       with  every  second  vertical  refresh,  etc.,  SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE  for  late swap tearing
       (adaptive vsync), or SDL_WINDOW_SURFACE_VSYNC_DISABLED to disable. Not every value is supported by  every
       driver, so you should check the return value to see whether the requested setting is supported.

FUNCTION PARAMETERS

       window the window.

       vsync  the vertical refresh sync interval.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetWindowSurfaceVSync(3)

Simple Directmedia Layer                           SDL 3.2.20                       SDL_SetWindowSurfaceVSync(3)