Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_SetWindowsMessageHook - Set a callback for every Windows message, run before TranslateMessage().

SYNOPSIS

       #include <SDL3/SDL_system.h>

       void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);

DESCRIPTION

       The  callback  may  modify  the  message,  and  should  return  true if the message should continue to be
       processed, or false to prevent further processing.

FUNCTION PARAMETERS

       callback
              the SDL_WindowsMessageHook function to call.

       userdata
              a pointer to pass to every iteration of callback.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_WindowsMessageHook(3type), SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP(3)

Simple Directmedia Layer                           SDL 3.2.20                       SDL_SetWindowsMessageHook(3)