Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_StartTextInputWithProperties - Start accepting Unicode text input events in a window, with properties
       describing the input.

SYNOPSIS

       #include <SDL3/SDL_keyboard.h>

       bool SDL_StartTextInputWithProperties(SDL_Window *window, SDL_PropertiesID props);

DESCRIPTION

       This  function  will  enable  text  input (SDL_EVENT_TEXT_INPUT and SDL_EVENT_TEXT_EDITING events) in the
       specified window. Please use this function paired with SDL_StopTextInput().

       Text input events are not received by default.

       On some platforms using this function shows the screen  keyboard  and/or  activates  an  IME,  which  can
       prevent some key press events from being passed through.

       These are the supported properties:

       •  SDL_PROP_TEXTINPUT_TYPE_NUMBER  - an SDL_TextInputType value that describes text being input, defaults
       to SDL_TEXTINPUT_TYPE_TEXT.

       • SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER - an SDL_Capitalization value that describes how  text  should
       be  capitalized,  defaults  to  SDL_CAPITALIZE_SENTENCES  for normal text entry, SDL_CAPITALIZE_WORDS for
       SDL_TEXTINPUT_TYPE_TEXT_NAME, and SDL_CAPITALIZE_NONE for e-mail addresses, usernames, and passwords.

       • SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN - true to enable auto completion and auto  correction,  defaults
       to true.

       •  SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN  -  true  if multiple lines of text are allowed. This defaults to
       true  if  SDL_HINT_RETURN_KEY_HIDES_IME  is  "0"  or   is   not   set,   and   defaults   to   false   if
       SDL_HINT_RETURN_KEY_HIDES_IME is "1".

       On Android you can directly specify the input type:

       •  SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER - the text input type to use, overriding other properties.
       This is documented at https://developer.android.com/reference/android/text/InputType

FUNCTION PARAMETERS

       window the window to enable text input.

       props  the properties to use.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_SetTextInputArea(3), SDL_StartTextInput(3), SDL_StopTextInput(3), SDL_TextInputActive(3)

Simple Directmedia Layer                           SDL 3.2.20                SDL_StartTextInputWithProperties(3)