Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_UnloadObject - Unload a shared object from memory.

SYNOPSIS

       #include <SDL3/SDL_loadso.h>

       void SDL_UnloadObject(SDL_SharedObject *handle);

DESCRIPTION

       Note that any pointers from this object looked up through SDL_LoadFunction() will no longer be valid.

FUNCTION PARAMETERS

       handle a valid shared object handle returned by SDL_LoadObject().

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_LoadObject(3)

Simple Directmedia Layer                           SDL 3.2.20                                SDL_UnloadObject(3)