Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.

SYNOPSIS

       #include <SDL3/SDL_mouse.h>

       bool SDL_WarpMouseGlobal(float x, float y);

DESCRIPTION

       This function generates a mouse motion event.

       A failure of this function usually means that it is unsupported by a platform.

       Note  that this function will appear to succeed, but not actually move the mouse when used over Microsoft
       Remote Desktop.

FUNCTION PARAMETERS

       x      the x coordinate.

       y      the y coordinate.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_WarpMouseInWindow(3)

Simple Directmedia Layer                           SDL 3.2.20                             SDL_WarpMouseGlobal(3)