SDL_WindowHasSurface
Return whether the window has a surface associated with it.
- Provided by: libsdl3-doc (Version: 3.2.20+ds-2)
- Source: libsdl3
- Report a bug
Return whether the window has a surface associated with it.
#include <SDL3/SDL_video.h>
bool SDL_WindowHasSurface(SDL_Window *window);
Returns true if there is a surface associated with the window, or false otherwise.
This function should only be called on the main thread.
This function is available since SDL 3.2.0.