Provided by: libsdl3-doc_3.2.20+ds-2_all 

NAME
SDL_WindowSupportsGPUPresentMode - Determines whether a presentation mode is supported by the window.
SYNOPSIS
#include <SDL3/SDL_gpu.h>
bool SDL_WindowSupportsGPUPresentMode(
SDL_GPUDevice *device,
SDL_Window *window,
SDL_GPUPresentMode present_mode);
DESCRIPTION
The window must be claimed before calling this function.
FUNCTION PARAMETERS
device a GPU context.
window an SDL_Window.
present_mode
the presentation mode to check.
RETURN VALUE
Returns true if supported, false if unsupported.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_ClaimWindowForGPUDevice(3)
Simple Directmedia Layer SDL 3.2.20 SDL_WindowSupportsGPUPresentMode(3)