Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_memcpy - Copy non-overlapping memory.

SYNOPSIS

       #include <SDL3/SDL_stdinc.h>

       void * SDL_memcpy(void *dst, const void *src, size_t len);

DESCRIPTION

       The memory regions must not overlap. If they do, use SDL_memmove() instead.

FUNCTION PARAMETERS

       dst    The destination memory region. Must not be NULL, and must not overlap with src.

       src    The source memory region. Must not be NULL, and must not overlap with dst.

       len    The length in bytes of both dst and src.

RETURN VALUE

       Returns dst.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_memmove(3)

Simple Directmedia Layer                           SDL 3.2.20                                      SDL_memcpy(3)