Provided by: libsdl3-doc_3.2.20+ds-2_all bug

NAME

       SDL_sinf - Compute the sine of x.

SYNOPSIS

       #include <SDL3/SDL_stdinc.h>

       float SDL_sinf(float x);

DESCRIPTION

       Domain: -INF <= x <= INF

       Range: -1 <= y <= 1

       This  function  operates  on  single-precision  floating  point  values, use SDL_sin for double-precision
       floats.

       This function may use a different approximation across different versions, platforms and  configurations.
       i.e,  it can return a different value given the same input on different machines or operating systems, or
       if SDL is updated.

FUNCTION PARAMETERS

       x      floating point value, in radians.

RETURN VALUE

       Returns sine of x.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_sin(3), SDL_asinf(3), SDL_cosf(3)

Simple Directmedia Layer                           SDL 3.2.20                                        SDL_sinf(3)