Provided by: libsdl3-ttf-doc_3.2.2+ds-1_all 

NAME
TTF_CreateRendererTextEngineWithProperties - Create a text engine for drawing text on an SDL renderer,
with the specified properties.
HEADER FILE
Defined in SDL3_ttf/SDL_ttf.h
SYNOPSIS
#include "SDL3_ttf/SDL_ttf.h"
TTF_TextEngine * TTF_CreateRendererTextEngineWithProperties(SDL_PropertiesID props);
#define TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER SDL_ttf.renderer_text_engine.create.renderer"
#define TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE SDL_ttf.renderer_text_engine.create.atlas_texture_size"
DESCRIPTION
These are the supported properties:
• TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER :
the renderer to use for creating textures and drawing text
• TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE :
the size of the texture atlas
FUNCTION PARAMETERS
props the properties to use.
RETURN VALUE
( TTF_TextEngine
*) Returns a
TTF_TextEngine
object or NULL on failure; call SDL_GetError() for more information.
THREAD SAFETY
This function should be called on the thread that created the renderer.
AVAILABILITY
This function is available since SDL_ttf 3.0.0.
SEE ALSO
•(3), TTF_CreateRendererTextEngine(3), •(3), TTF_DestroyRendererTextEngine(3), •(3),
TTF_DrawRendererText(3)
SDL_ttf SDL_ttf 3.2.2 TTF_CreateRendererTextEngineWithProperties(3)