Provided by: liburing-dev_2.11-1_amd64 

NAME
io_uring_prep_recv - prepare a recv request
SYNOPSIS
#include <liburing.h>
void io_uring_prep_recv(struct io_uring_sqe *sqe,
int sockfd,
void *buf,
size_t len,
int flags);
void io_uring_prep_recv_multishot(struct io_uring_sqe *sqe,
int sockfd,
void *buf,
size_t len,
int flags);
DESCRIPTION
The io_uring_prep_recv(3) function prepares a recv request. The submission queue entry sqe is setup to
use the file descriptor sockfd to start receiving the data into the destination buffer buf of size len
and with modifier flags flags.
This function prepares an async recv(2) request. See that man page for details on the arguments specified
to this prep helper.
The multishot version allows the application to issue a single receive request, which repeatedly posts a
CQE when data is available. It requires length to be 0, the IOSQE_BUFFER_SELECT flag to be set and no
MSG_WAITALL flag to be set. Therefore each CQE will take a buffer out of a provided buffer pool for
receiving. The application should check the flags of each CQE, regardless of its result. If a posted
CQE does not have the IORING_CQE_F_MORE flag set then the multishot receive will be done and the
application should issue a new request. Multishot variants are available since kernel 6.0.
After calling this function, additional io_uring internal modifier flags may be set in the SQE ioprio
field. The following flags are supported:
IORING_RECVSEND_POLL_FIRST
If set, io_uring will assume the socket is currently empty and attempting to receive data will be
unsuccessful. For this case, io_uring will arm internal poll and trigger a receive of the data
when the socket has data to be read. This initial receive attempt can be wasteful for the case
where the socket is expected to be empty, setting this flag will bypass the initial receive
attempt and go straight to arming poll. If poll does indicate that data is ready to be received,
the operation will proceed.
Can be used with the CQE IORING_CQE_F_SOCK_NONEMPTY flag, which io_uring will set on CQEs after a
recv(2) or recvmsg(2) operation. If set, the socket still had data to be read after the operation
completed. Both these flags are available since 5.19.
IORING_RECVSEND_BUNDLE
If set and provided buffers are used with IOSQE_BUFFER_SELECT , the receive operation will attempt
to fill multiple buffers with rather than just pick a single buffer to fill. To receive multiple
buffers in a single receive, the buffer group ID set in the SQE must be of the ring provided type.
If set, the CQE res field indicates the total number of bytes received, and the buffer ID returned
in the CQE flags field indicates the first buffer in the receive operation. The application must
process the indicated initial buffer ID and until all res bytes have been seen to know which is
the last buffer in the receive operation. The buffers consumed will be contiguous from the
initial buffer, in the order in which they appear in the buffer ring. The CQE struct does not
contain the position of the buffer in the buffer ring, therefore in order to identify buffers
contained by the bundle, it is advised to maintain the cached head index per buffer ring. This
uint16_t index represents the position of the next buffer to be consumed within the ring. Upon
completion of a receive operation, the cached head index should be incremented accordingly.
Receiving in bundles can improve performance when more than one chunk of data is available to
receive, by eliminating redundant round trips through the networking stack. Receive bundles may be
used by both single shot and multishot receive operations. Note that, internally, bundles rely on
the networking stack passing back how much data is left in the socket after the initial receive.
This means that the initial receive may contain less buffers than what is available, with the
followup receive(s) containing more buffers. Available since 6.10.
RETURN VALUE
None
ERRORS
The CQE res field will contain the result of the operation. See the related man page for details on
possible values. Note that where synchronous system calls will return -1 on failure and set errno to the
actual error value, io_uring never uses errno. Instead it returns the negated errno directly in the CQE
res field.
SEE ALSO
io_uring_get_sqe(3), io_uring_submit(3), io_uring_buf_ring_init(3), io_uring_buf_ring_add(3), recv(2)
liburing-2.2 March 12, 2022 io_uring_prep_recv(3)