Provided by: play.it_2.32.4-1_all 

NAME
./play.it — Installer for drm-free commercial games
SYNOPSIS
./play.it [--checksum md5 | none] [--collection-path path] [--compression none | speed | size | auto]
[--config-file path] [--no-free-space-check] [--no-icons] [--no-mtree] [--output-dir path]
[--overwrite] [--package arch | deb | gentoo | egentoo] [--prefix path] [--tmpdir path] archive
./play.it [--collection-path path] [--list-packages] [--list-requirements] [--show-game-script] archive
./play.it [--collection-path path] [--list-available-scripts] [--list-supported-games] [--version]
DESCRIPTION
./play.it is a free software building native packages from installers for Windows or Linux, mainly those
sold by stores focusing on DRM-free games distribution. The goal is that a game installed via ./play.it
is indistinguishable from a game installed via the official repositories of your favorite distribution.
The games are installed globally on multi-user systems, avoiding unnecessary duplication. The locations
of save games, settings, mods, temporary files and backups are standardized with XDG Base Directory
support.
Packaging the games simplifies future updates, uninstalls and handling of any necessary dependencies,
including integrated obsolete dependencies if specific versions are needed.
Options
--checksum md5 | none
Archive integrity verification method selection.
md5 md5sum verification
none no verification
--compression none | speed | size | auto
Generated packages compression method selection.
none no compression
speed compression method focusing on compression speed
size compression method focusing on size reduction
auto default compression method on the current system
--prefix path
Game installation path setting.
This option accepts an absolute path only.
--package arch | deb | gentoo | egentoo
Generated package type selection.
arch .pkg.tar package (Arch Linux)
deb .deb package (Debian, Ubuntu)
gentoo .tbz2 package (Gentoo)
egentoo .tar package with an associated .ebuild (Gentoo)
--no-icons
Do not include game icons.
--overwrite
Replace packages if they already exist.
--output-dir path
Set the output directory for generated packages.
--no-mtree
Do not create .MTREE files in Arch Linux packages. As these files contain a hash of every file in the
package, they may be quite long to create when dealing with big games.
--tmpdir path
Set the directory used for temporary files storage. Default value is: TMPDIR
--no-free-space-check
Do not check for free space.
--collection-path path
Limit the search for game scripts to a given path.
--show-game-script
Only display the name of the game script to use, without running it.
--config-file path
Set the configuration file path. Default path is $XDG_CONFIG_HOME/play.it/config or
$HOME/config/play.it/config if XDG_CONFIG_HOME is unset. Configuration file contains list of
additional command-line parameters that will be passed to ./play.it as if they were given on the
command-line.
--list-packages
Print the list of packages to build.
--list-requirements
Print the list of commands required to build packages from the given archive.
--list-available-scripts
Print the list of game scripts available on this system.
--list-supported-games
Print the list of supported games. Warning: this operation can take several minutes.
ENVIRONMENT
PLAYIT_LIB2
If set, overrides the provided version of libplayit2.sh (and its supported games) to a local copy for
development. (default: /usr/share/games/play.it/libplayit2.sh)
TMPDIR
Default place where temporary files are processed. (default: /tmp)
XDG_CONFIG_HOME
Used in the configuration file default path.
FILES
$XDG_CONFIG_HOME/play.it/config
Default path to the configuration file. This file contains a list of additional command-line
parameters that will be passed to ./play.it as if they were given on the command-line.
COMPRESSION
Arch Linux
When building packages for Arch Linux (with --package arch):
--compression speed
Use zstd compression with the flag --fast=1.
--compression size
Use zstd compression with the flag -19.
--compression auto
Unsupported option.
Debian
When building packages for Debian (with --package deb):
--compression speed
Use gzip compression.
--compression size
Use xz compression.
--compression auto
Rely on the default dpkg-deb behaviour. This behaviour can be controlled using the environment
variables DPKG_DEB_THREADS_MAX, DPKG_DEB_COMPRESSOR_TYPE and DPKG_DEB_COMPRESSOR_LEVEL. See dpkg-
deb(1) for more details on how these can be used.
Gentoo
When building packages for Gentoo (with --package gentoo or --package egentoo)
--compression speed
Use gzip compression.
--compression size
Use bzip2 compression.
--compression auto
Rely on the default ebuild behaviour. This behaviour can be controlled using the environment
variables BINPKG_COMPRESS and BINPKG_COMPRESS_FLAGS. See make.conf(5) for more details on how
these can be used.
Debian $Mdocdate$ ./play.it(6)