Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_GetGamepadGUIDForID - Get the implementation-dependent GUID of a gamepad.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID instance_id);

DESCRIPTION

       This can be called before any gamepads are opened.

FUNCTION PARAMETERS

       instance_id
              the joystick instance ID.

RETURN VALUE

       Returns  the  GUID  of  the selected gamepad. If called on an invalid index, this function returns a zero
       GUID.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GUIDToString(3), SDL_GetGamepads(3)

Simple Directmedia Layer                           SDL 3.2.28                         SDL_GetGamepadGUIDForID(3)