Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_GetGamepadMappingForGUID - Get the gamepad mapping string for a given GUID.

SYNOPSIS

       #include <SDL3/SDL_gamepad.h>

       char * SDL_GetGamepadMappingForGUID(SDL_GUID guid);

FUNCTION PARAMETERS

       guid   a structure containing the GUID for which a mapping is desired.

RETURN VALUE

       for more information. This should be freed with SDL_free() when it is no longer needed.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_GetJoystickGUIDForID(3), SDL_GetJoystickGUID(3)

Simple Directmedia Layer                           SDL 3.2.28                    SDL_GetGamepadMappingForGUID(3)