Provided by: libsdl3-doc_3.2.28+ds-1_all 

NAME
SDL_GetGamepadMappingForGUID - Get the gamepad mapping string for a given GUID.
SYNOPSIS
#include <SDL3/SDL_gamepad.h>
char * SDL_GetGamepadMappingForGUID(SDL_GUID guid);
FUNCTION PARAMETERS
guid a structure containing the GUID for which a mapping is desired.
RETURN VALUE
for more information. This should be freed with SDL_free() when it is no longer needed.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_GetJoystickGUIDForID(3), SDL_GetJoystickGUID(3)
Simple Directmedia Layer SDL 3.2.28 SDL_GetGamepadMappingForGUID(3)