Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_RenderFillRects  -  Fill  some  number of rectangles on the current rendering target with the drawing
       color at subpixel precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

FUNCTION PARAMETERS

       renderer
              the renderer which should fill multiple rectangles.

       rects  a pointer to an array of destination rectangles.

       count  the number of rectangles.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderFillRect(3)

Simple Directmedia Layer                           SDL 3.2.28                             SDL_RenderFillRects(3)