Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_RenderRects - Draw some number of rectangles on the current rendering target at subpixel precision.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       bool SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count);

FUNCTION PARAMETERS

       renderer
              the renderer which should draw multiple rectangles.

       rects  a pointer to an array of destination rectangles.

       count  the number of rectangles.

RETURN VALUE

       for more information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_RenderRect(3)

Simple Directmedia Layer                           SDL 3.2.28                                 SDL_RenderRects(3)