Provided by: libsdl3-doc_3.2.28+ds-1_all 

NAME
SDL_cos - Compute the cosine of x.
SYNOPSIS
#include <SDL3/SDL_stdinc.h>
double SDL_cos(double x);
DESCRIPTION
Domain: -INF <= x <= INF
Range: -1 <= y <= 1
This function operates on double-precision floating point values, use SDL_cosf for single-precision
floats.
This function may use a different approximation across different versions, platforms and configurations.
i.e, it can return a different value given the same input on different machines or operating systems, or
if SDL is updated.
FUNCTION PARAMETERS
x floating point value, in radians.
RETURN VALUE
Returns cosine of x.
THREAD SAFETY
It is safe to call this function from any thread.
AVAILABILITY
This function is available since SDL 3.2.0.
SEE ALSO
SDL_cosf(3), SDL_acos(3), SDL_sin(3)
Simple Directmedia Layer SDL 3.2.28 SDL_cos(3)