Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_realloc - Change the size of allocated memory.

SYNOPSIS

       #include <SDL3/SDL_stdinc.h>

       void * SDL_realloc(void *mem, size_t size);

DESCRIPTION

       The memory returned by this function must be freed with SDL_free().

       If size is 0, it will be set to 1. Note that this is unlike some other C runtime realloc implementations,
       which may treat realloc(mem, 0) the same way as free(mem).

       If mem is NULL, the behavior of this function is equivalent to SDL_malloc().  Otherwise, the function can
       have one of three possible outcomes:

       • If it returns the same pointer as mem, it means that mem was resized in place without freeing.

       •  If  it  returns  a  different non-NULL pointer, it means that mem was freed and cannot be dereferenced
       anymore.

       • If it returns NULL (indicating failure), then mem will remain  valid  and  must  still  be  freed  with
       SDL_free().

       If the allocation is successfully resized, the returned pointer is guaranteed to be aligned to either the
       fundamental  alignment  (alignof(max_align_t)  in  C11  and  later)  or  2  sizeof(void )" , whichever is
       smaller.

FUNCTION PARAMETERS

       mem    a pointer to allocated memory to reallocate, or NULL.

       size   the new size of the memory.

RETURN VALUE

       Returns a pointer to the newly allocated memory, or NULL if allocation failed.

THREAD SAFETY

       It is safe to call this function from any thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_free(3), SDL_malloc(3), SDL_calloc(3)

Simple Directmedia Layer                           SDL 3.2.28                                     SDL_realloc(3)