Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_ConvertSurfaceAndColorspace  -  Copy an existing surface to a new surface of the specified format and
       colorspace.

SYNOPSIS

       #include <SDL3/SDL_surface.h>

       SDL_Surface * SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props);

DESCRIPTION

       This function converts an existing surface to a new format and colorspace and returns  the  new  surface.
       This will perform any pixel format and colorspace conversion needed.

       If the original surface has alternate images, the new surface will have a reference to them as well.

FUNCTION PARAMETERS

       surface
              the existing SDL_Surface structure to convert.

       format the new pixel format.

       palette
              an optional palette to use for indexed formats, may be NULL.

       colorspace
              the new colorspace.

       props  an SDL_PropertiesID with additional color properties, or 0.

RETURN VALUE

       Returns  the  new  SDL_Surface structure that is created or NULL on failure; call SDL_GetError() for more
       information.

THREAD SAFETY

       This function is not thread safe.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_ConvertSurface(3), SDL_DestroySurface(3)

Simple Directmedia Layer                           SDL 3.2.28                 SDL_ConvertSurfaceAndColorspace(3)