Provided by: libsdl3-doc_3.2.26+ds-2_all bug

NAME

       SDL_CreateSoftwareRenderer - Create a 2D software rendering context for a surface.

SYNOPSIS

       #include <SDL3/SDL_render.h>

       SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *surface);

DESCRIPTION

       Two    other    API    which   can   be   used   to   create   SDL_Renderer:   SDL_CreateRenderer()   and
       SDL_CreateWindowAndRenderer().  These can _also_ create a software renderer, but they are intended to  be
       used with an SDL_Window as the final destination and not an SDL_Surface.

FUNCTION PARAMETERS

       surface
              the SDL_Surface structure representing the surface where rendering is done.

RETURN VALUE

       Returns  a  valid  rendering  context  or  NULL  if  there  was  an  error;  call SDL_GetError() for more
       information.

THREAD SAFETY

       This function should only be called on the main thread.

AVAILABILITY

       This function is available since SDL 3.2.0.

SEE ALSO

       SDL_DestroyRenderer(3)

Simple Directmedia Layer                           SDL 3.2.26                      SDL_CreateSoftwareRenderer(3)