Provided by: libsdl3-doc_3.2.28+ds-1_all bug

NAME

       SDL_DEFINE_COLORSPACE - A macro for defining custom SDL_Colorspace formats.

SYNOPSIS

       #include <SDL3/SDL_pixels.h>

       #define SDL_DEFINE_COLORSPACE(type, range, primaries, transfer, matrix, chroma) \
           (((Uint32)(type) << 28) | ((Uint32)(range) << 24) | ((Uint32)(chroma) << 20) | \
           ((Uint32)(primaries) << 10) | ((Uint32)(transfer) << 5) | ((Uint32)(matrix) << 0))

DESCRIPTION

       For example, defining SDL_COLORSPACE_SRGB looks like this:

              SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_RGB,
                                    SDL_COLOR_RANGE_FULL,
                                    SDL_COLOR_PRIMARIES_BT709,
                                    SDL_TRANSFER_CHARACTERISTICS_SRGB,
                                    SDL_MATRIX_COEFFICIENTS_IDENTITY,
                                    SDL_CHROMA_LOCATION_NONE)

MACRO PARAMETERS

       type   the type of the new format, probably an SDL_ColorType value.

       range  the range of the new format, probably a SDL_ColorRange value.

       primaries
              the primaries of the new format, probably an SDL_ColorPrimaries value.

       transfer
              the transfer characteristics of the new format, probably an SDL_TransferCharacteristics value.

       matrix the matrix coefficients of the new format, probably an SDL_MatrixCoefficients value.

       chroma the chroma sample location of the new format, probably an SDL_ChromaLocation value.

RETURN VALUE

       Returns a format value in the style of SDL_Colorspace.

THREAD SAFETY

       It is safe to call this macro from any thread.

AVAILABILITY

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.28                           SDL_DEFINE_COLORSPACE(3)