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SDL_GetAudioFormatName

Get the human readable name of an audio format.

#include <SDL3/SDL_audio.h>
const char * SDL_GetAudioFormatName(SDL_AudioFormat format);

the audio format to query.

Returns the human readable name of the specified audio format or "SDL_AUDIO_UNKNOWN" if the format isn't recognized.

It is safe to call this function from any thread.

This function is available since SDL 3.2.0.